D&T - Design (3EXP EOY 2024)
Uploaded by currymuncher · 24 February 2025
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Text from the first pagesD&T – Design Learning Objectives (from 7059_y25_sy.pdf – D&T Syllabus) The Design Model
D&T – Design Identifying Needs PIES Technique Physical needs Intellectual needs Emotional needs Social needs Mind mapping Structure thoughts on paper, showing links between them Use to analyse theme 5W1H Technique Who – aƯected? What – problem? When – period & duration where problem occurs? Where – problem found at where? Why – critical that problem is solved? How – did problem emerge in the first place / circumstances? Problem Situation 5W1H o Who – target user o What – potential problem o Where – location carried out o Why – reasons that lead to problem o When – time/period when problem occurs. Read the question, might already be already stated there. Design Brief To design and make a product, for the user/people at place to solve the problem/function.
D&T – Design Design Specifications List of attributes of the product Directly influenced by design considerations Ensure the design and development of a product meets the needs of the target user Used as a guide the entire design process by providing clear directions and serves as a reference to the designers. Used during: o Ideation – help select idea o Development – help make suitable design decisions o Evaluation – check if prototype meets design specifications Include: o Aesthetics o Comfort o Size o Safety o Functions o Material
D&T – Design Research Primary, Secondary and Sources Important to make sure that all information is up-to-date and applicable to target user. Primary data o Data collected by you o Information coming directly from experiments/contributions from other people through discussions and surveys o Sources Questionnaire / Survey Interview Observations Product analysis Secondary data o Data collected by someone else o Information extracted from existing publications / databases o Sources Internet Articles in magazines / newspapers / journals Videos / TV programmes Statistical information from marketing companies Observational Research Involves the user looking at an event or activity with an intent or purpose with the aim of collecting information about the problem or user. Process 1. Photo-taking / Sketching / Video-recording / Note-taking etc. 2. Write down observations 3. Elaborate problems through writing and sketching 4. Consequence of user’s habits / actions
D&T – Design Product Analysis ACCESSFM Aesthetics Describe how it looks? Does the design appeal to the users? Why? Is it the shape/ colour/ appearance? Size (L x B x H)mm. Is it too big or small for the user? Is it going to be portable? Cost Is it expensive/ cheap? Will people buy it due to its cost? Safety Is it safe to use? Any safety or health concerns when using the products? Customer Who are the target users? Why? Does it address the users’ needs? Is it comfortable for them to use? How can you tell? Function What is the purpose of the part? What is it used for? Is it an advantages or disadvantages to have? Environment Will the design or materials used impact the environment? Material and Manufacture Plastic, Metal or Wood? Why did the designer use this material for this part of the product? What are the properties of the material? 4-step approach o Identify and Name the parts o Analyse the parts o Sketch to show how the product works and to trigger and develop new ideas/ solutions o Identify the important feature and analysis and sum up what you have learnt at the end of the analysis (Which may be used as part of your design consideration) Analysing parts Function What is the purpose of this part? What is it used for? Colour Are the colours used bright or dull? Are there reasons for it? Safety/ Comfort Is it comfortable and safe to use? How can you tell? What are the safety features? Texture How does the surface feel like? Why is that so? Is there a purpose? Shape Why is it shaped this way? To allow users to hold it easily or store items in it easily? Advantages What are the positive features of this design and why? Appearance Does the design appeal to the users? Why? Is it the shape/ colour/ appearance? Disadvantages What are the negative features of this design and why? Material Plastic, Metal or Wood? Why did the designer use this material for this part of the product? What are the properties of the material? Users Who are the target users? Why?
D&T – Design Survey Tools to gather information about individuals (users) o Information (needs, habits, etc) o Collect opinions, preferences from the individuals (users), etc Can be created before or after the product is made. Important to craft out the questions properly so that responses can be used in a useful way. Types of Questions o Closed questions Single, factual response. E.g. What colour are your eyes? o Structured Questions Break long questions into smaller parts. E.g. Do you own a mobile phone? If your answer to the question was ‘yes’ then please answer question 1a – 1d. Otherwise, proceed to Q2. o Open ended questions Express opinions freely without being restricted to pre-defined responses. E.g. What do you like or dislike about this design? o Rating questions Indicate an attitude or opinion based on a ranking scale E.g. How would you rate this product? ___Excellent ___Good ___Average ___Poor Present data o Pie chart o Bar graph o Summary table o Mind maps
D&T – Design Social & Sustainable Design Socially responsible design o Attitude that emphasizes needs and experiences of people over concerns of form / aesthetics may come out of humanist perspectives that emphasizes cultural value and meaning of places Ensure that designs do not cause harm to environment or negatively impact society o Develop environmentally friendly product o Bring positive benefits to society Social Design o Put people’s needs at heart of designing process > making a product look aesthetically pleasing E.g. Inclusive? Adjustable to suit diƯerent body sizes? Environmental and Sustainable Design o Sustainability preserve Earth’s natural resources o Finite resources (cannot be replaced) Plastics crude oil Metals extracted from ores o Non-finite resources Wood originates from trees which can be replaced o Renewable resources replaced at the same rate they are used Methods for sustainability in Design 6Rs Reduce Rethink Reuse Refuse Recycle Repair
D&T – Design Ideation Techniques Brainstorming Generate a lot of ideas in a short period of time Shape borrowing Drawing inspiration from surroundings, nature, things encountered Shape/form can inspire design of totally diƯerent problem / portray emotions Aesthetics: o Look and feel o Just as important as function SCAMPER Attribute Listing Generate ideas for a new product based on a set of attributes / features. Method: o Identify product. o List attributes (e.g. parts, properties, qualities, design elements) of product. o Choose interesting / important attributes. o Think of ways to change each attribute. o Combine new ideas to create new product.
D&T – Design Detailed Development CAD Models Computer-aided design 3D drawing program used for drawing Provides realistic view Can be rendered with diƯerent materials and colours Can link with a laser-cutting machine cut out parts / scale model of design Ergonomics The study of the design of products so that people can interact with them in a comfortable, safe and eƯicient way. E.g. Anthropometric Concerned with size and proportions of human body Includes: o height o weight o hand size o maximum reach o angl
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